With the looks of how damage may scale in 5E, after a level or two, shields wouldn't survive a single hit. The big question is, how many times per round can the shield be used? Personally, I'd probably go with each use costing a CS die, possibly with a max per round based on shield size. A buckler might add +0, a large shield might add +2. Different size shields can add a varying bonus to the parry. Of late, I too had been considering getting away from a flat AC bonus and going to an "active parry" sort of system. You also get disadvantage on Stealth checks. With large shield in your hand, your speed other than walk speed is zero (unless it's granted by magic, such as fly speed - then it's unaffected). Unwieldly - Carrying around a large shield anywhere outside battlefield is not a good idea. The +2 AC they grant is not cumulative with the benefits of having cover, but other benefits of cover apply (like +2 bonus to Dexterity saving throws). A buckler can be strapped only onto a medium or heavy armor.Ĭover - Large shields essentially provide cover.
Shield of expression 5e stats free#
If you don't have the Parry ability but you're proficient with the shield you're using, you now can use Parry ability as if you were a fighter, but the parry dice you get from the shield is lowered by one step (from 1d4 to 1d3, from 1d12 to 1d10, etc.)įree Hand - Bucklers are strapped onto your arm and therefore leave your hand free to hold a weapon in combat. Parry - If you have fighter's Parry ability, you add this number to damage parried when you use it. +2 +1d8 cover, unwieldlyĪdamantine laced 400 gp 30 lb. Each act of repairing the shield lowers its overall durability.Īdamantine laced 30 gp 5 lb. If check beats DC 15, the shield is repaired and regains all of its HP.Then, regardless of if the check was a success or not, the shield loses permamenty 10% of its total original HP. If performed by someone without a artisan (blacksmith) background, it suffers disadvantege.
![shield of expression 5e stats shield of expression 5e stats](https://i.imgur.com/p7mKneU.png)
Repairing a shield takes 1 hour, requires materials worth 1/10th of shield's original value and requires a Strength check. Shields don't regain their HP automatically (obviously), but can be repaired. Once a shield has 0 HP, it is destroyed and useless. When a shield absorbs damage, reduce its HP accordingly. When an attack is parried (no check necessary), shield absorbs half of the damage that attack caused, but no more than its remaining HP. Each shield has a pool of extra Hit Points which the wielder can spend to lessen the force of an attack. Only attacks that target AC can be parried with a shield. Under this module shields don't improve AC but are used for parrying, similar to fighter's parry ability. Didn't want to just make pricier shields with better AC (mostly to avoid AC inflation), so I had to think of something else. Here I present an alternative take on them. There's no variety, they seem almost like an afterthought.
![shield of expression 5e stats shield of expression 5e stats](https://www.researchgate.net/profile/Steffen-Scholpp/publication/264392353/figure/fig10/AS:669649020653576@1536668176384/AP2m2-has-an-essential-function-in-Wnt-bCatenin-signaling-A-F-and-H-S-In-situ_Q320.jpg)
Shields as they are now are extremly boring. The Hand of Vecna is notably currently in the possession of Arkhan, the Cruel, a Paladin of Tiamat.For the newest iteration of this idea, see the bottom of this post. Whenever the Hand is used to cast a spell, it attempts to cast Suggestion on the creature, urging them to commit an act of evil, while when the eye is used to cast a spell, there's a five percent chance that Vecna will devour that creature's soul and begin to puppeteer their body! While these two artifacts each provide a character with several spells, with the hand providing FInger of Death, Sleep, Slow, and Teleport, while the eye provides access to Clairvoyance, Crown of Madness, Disintegrate, Dominate Monster, and Eyebite, when paired they can even allow a creature to cast the Wish spell! However, this power comes at a cost. Each of these artifacts can only be attuned to if a creature replaces their respective body part with that of Vecna, removing their own hand and/or eye in order to wield their power.
![shield of expression 5e stats shield of expression 5e stats](https://tenfootpole.org/ironspike/wp-content/uploads/2020/04/shield.jpg)
![shield of expression 5e stats shield of expression 5e stats](https://static.wikia.nocookie.net/forgottenrealms/images/d/d2/Shield_of_the_Hidden_Lord_DiA.jpg)
Two unholy artifacts that are each parts of the God of Evil Secrets, Vecna, the Hand of Vecna and the Eye of Vecna, each incredibly potent yet corrupt artifacts.